Eat Poop You Cat

👥 2–20 players 📍 Outdoor📍 Anywhere ⚡ Calm 🧩 Simple ⏱ 20-45 minutes 🎂 Ages 4+

Quick Pitch

Eat Poop You Cat is a drawing-telephone game: you write a phrase, pass it to someone who draws it, they pass the drawing to someone who writes what they see — and so on until the original phrase returns completely unrecognizable.

Hook

You write "a cat jumping over a fence." The next person draws that — or tries to. The person after them sees the drawing and writes "dog escaping from prison." Someone draws that. By the time it gets back to you, your fence-jumping cat has become "a man fleeing an angry cloud." Eat Poop You Cat is peak group comedy — the worse the drawing, the better the game.

Equipment Needed

  • Sheets of paper or small notebook (one sheet per player)
  • Pencil or pen
  • Enough paper for multiple rounds
  • Timer (optional; helps keep pace)

Setup

  1. Give each player one sheet of paper (or open a notebook to a blank page).
  2. Everyone writes their name or a number at the top so the chain can be traced at the end.
  3. Decide how starting phrases will be chosen — either each player writes their own, or one person assigns a phrase to everyone.

Rules

Objective

Pass a phrase around the group, alternating between writing and drawing at each step, and see how far the original meaning drifts before it returns to the person who started it.

Gameplay

Everyone starts by writing a short, specific phrase at the top of their paper — something visual and concrete works best. For example: "A wizard riding a bicycle through a rainstorm." Don't be too vague (like "happiness") or it'll be impossible to draw.

Pass your paper to the person on your left.

The person who receives a paper looks at the phrase, folds the paper to hide the original writing, and draws a picture that represents what they read. They can take a minute or two — the drawing doesn't have to be good.

Pass the paper again.

The next person sees only the drawing (the phrase is folded out of sight). They write a phrase describing what they see in the picture. Then fold the paper to hide the drawing and pass it on.

Repeat: each new person either writes (if the previous step was a drawing) or draws (if the previous step was writing), seeing only the most recent contribution and folding everything else behind it.

When each paper has been through everyone and returns to its original owner, reveal the full chain — unfold everything and read through the sequence of phrases and drawings aloud. This is the best part.

Winning

There's no winner. The point is the reveal and the shared laughter at how dramatically the original phrase transformed along the way.

Expert Player

Tips

For Writers:

  • Be specific and clear in descriptions
  • Avoid ambiguous words
  • Describe actions, not just objects: "jumping" not "happy"
  • Use vivid details that suggest visual characteristics

For Drawers:

  • Draw clearly and recognizably
  • Exaggerate key features
  • Include obvious contextual elements
  • Simple, clear drawings work better than detailed ones

For Maximum Humor:

  • Complex, detailed descriptions lead to funny distortions
  • Unusual combinations (unexpected actions with specific objects)
  • Personification of objects works well
  • Animals doing unusual things are particularly funny

What Distorts Most Often:

  • Specific descriptions become generic (Siamese cat → "cat")
  • Action descriptions become objects (Jumping → "something in air")
  • Abstract concepts become concrete objects
  • Sizes and proportions shift dramatically
  • Colors disappear (impossible to convey in black and white)

Variations

  • Longer Chains: More players = longer transformation chain = more dramatic changes
  • Timed Rounds: Set time limit per person for quick pace
  • Themed Starting Phrases: All descriptions relate to specific theme
  • Reverse Order: Read chain backwards to see how meaning reversed
  • Multi-Round Scoring: Score based on how different final result is from start
  • Team Version: Teams create chain together
  • Cooperative Goal: Try to preserve original meaning (opposite challenge)
  • Celebrity Version: Starting phrase is celebrity name or famous phrase
  • Dialogue Version: Alternate between writing dialogue and drawing scenes
  • Artistic Focus: Judge most creative drawing or funniest interpretation
Learn More — History & Origins

History & Origins

Telestrations as a game emerged from internet culture around 2000s as a digital version called "Eat Poop You Cat" (named for the frequency of absurd phrase transformations). The commercial board game "Telestrations" was created by The Creativity Hub in 2009. However, the paper version with notebooks existed informally beforehand. The game combines the telephone game (whisper-down-the-lane) with drawing elements. It became wildly popular in party game circles once commercialized.

Cultural Context

Telestrations exemplifies how meaning is constructed and deconstructed through interpretation. The game demonstrates that communication is fragile and subject to misinterpretation at every stage. Yet the chaos is entertaining rather than frustrating.

The game appeals to creative people, non-artists, and mixed-ability groups. Artistic skill is irrelevant — funny transformations come from interpretation gaps, not drawing quality. The game generates spontaneous humor and memorable moments.

The game has been studied by linguists and psychologists interested in how meaning transforms through communication chains. It's become a popular icebreaker and team-building activity because it works regardless of group composition or prior relationships.

See Also

Rules & Mechanics

Core Rules

  1. Information Isolation: Can only see previous contribution
  2. No Conversation: Players cannot discuss or hint at interpretations
  3. Honest Attempts: Draw/write honestly based on what you see (no sabotage)
  4. Legible Writing: Write clearly enough for others to read
  5. Recognizable Drawing: Draw clearly enough for interpretation
  6. Sequential Flow: Must maintain order of players

Folding Options

Method 1 - Fold and Cover:

  • Fold paper to hide all previous content
  • Each player writes/draws on new visible section
  • Requires good folding technique

Method 2 - Multiple Papers:

  • Use separate pages for each contribution
  • Stack in order at end
  • Easier to manage

Method 3 - Notebook Sequential:

  • Use notebook/pad
  • Each player writes/draws on next page
  • Flip to next blank page between contributions

Scoring (Optional)

  • Entertainment Value: Vote on funniest transformation
  • Preservation Score: Points for how close final is to original (harder challenge)
  • Creativity Score: Vote on most creative interpretation at each stage
  • Variance Points: Points for how much final differs from original